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TextArea class





TextArea class is used to create a multi-line text area, allowing a user to enter the text in multiple lines. TextArea is a lightweight component which extends TextComponent class, which further extends JComponent class.




Constructors of TextArea


Constructor Description
public TextArea() Creates a new TextArea..
public TextArea(String text) Creates a new TextArea with specified text.
public TextArea(int rows, int columns) Creates a new TextArea with specified number of rows and columns.
public TextArea(String text, int rows, int columns) Creates a new TextArea with a text and a number of rows and columns.





Methods of TextArea class


Methods Description
public void setText(String text) Sets a String message on the TextArea.
public String getText() Gets a String message of TextArea.
public void append(String text) Appends the text to the TextArea.
public int getRows() Gets the total number of rows in TextArea.
public int getColumns() Gets the total number of columns in TextArea.





An example of TextArea


import java.awt.*;


public class TextAreaEx1
{
Frame jf;
TextArea textArea1, textArea2, textArea3, textArea4;


TextAreaEx1()
{
jf= new Frame("TextArea");

textArea1 = new TextArea();		//TextArea()
textArea2 = new TextArea(2,2);		//TextArea(int rows, int columns)
textArea3 = new TextArea("Third textarea", 10,10);
textArea4 = new TextArea("Fourth textarea", 5,20);


textArea1.append("First textarea");
textArea2.append("Second textarea");


jf.add(textArea1);
jf.add(textArea2);
jf.add(textArea3);
jf.add(textArea4);

jf.setLayout(new FlowLayout());
jf.setSize(500,400);
jf.setVisible(true);
}


public static void main(String... ar)
{
new TextAreaEx1();
}

}

When you run the code, you are presented a window displaying 4 different sized textarea, with -:

Figure 1




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Capturing the data entered in TextArea by implementing ActionListener


import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public class TextAreaEx2 implements ActionListener
{
Frame jf;
TextArea textArea1;
Label label1, label2; 
Button button;


TextAreaEx2()
{
jf= new Frame("TextArea");
label1 = new Label("Please mention your favorite fruits in the textbox");
button = new Button("Submit");
label2 = new Label();
textArea1 = new TextArea(5,45);

jf.add(label1);
jf.add(textArea1);
jf.add(button);
jf.add(label2);

button.addActionListener(this);

jf.setLayout(new FlowLayout());
jf.setSize(375,250);
jf.setVisible(true);
}


public void actionPerformed(ActionEvent ae)
{
if(ae.getActionCommand().equals("Submit"))
{
label2.setText(" Your favorite fruits - " + textArea1.getText());
jf.setVisible(true);
}
}

public static void main(String... ar)
{
new TextAreaEx2();
}

}
When you run the code, you are presented a window shown in the Figure2. In this window you are asked to enter your hobbies in the textbox -:

Figure 2


Once you are done with entering your hobbies in the textbox and the moment you click on Submit button, all the data(your hobbies) entered in TextArea is read and displayed in the window.

Figure3




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